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	<title>PreAnima Ltd. &#187; Announce</title>
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	<link>http://www.preanima.com</link>
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		<title>Normal Mode Video is Here!</title>
		<link>http://www.preanima.com/2012/01/10/normal-mode-video-is-here/</link>
		<comments>http://www.preanima.com/2012/01/10/normal-mode-video-is-here/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 12:06:18 +0000</pubDate>
		<dc:creator>Digby Murray</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Perplex Beats]]></category>
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		<category><![CDATA[Xna]]></category>

		<guid isPermaLink="false">http://www.preanima.com/?p=967</guid>
		<description><![CDATA[We are really excited about Perplex Beats, we have been working on it for quite some time now and it is nearly finished.  We cannot wait to show the world a new way to play music games. I will keep this post SUPER short and sweet. We have a new new new&#8230;&#8230; video for you [...]]]></description>
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		<title>IPhone Dev</title>
		<link>http://www.preanima.com/2010/06/30/iphone-dev/</link>
		<comments>http://www.preanima.com/2010/06/30/iphone-dev/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 07:30:41 +0000</pubDate>
		<dc:creator>Digby Murray</dc:creator>
				<category><![CDATA[Cheeky Critters]]></category>
		<category><![CDATA[Manic Panic]]></category>
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		<guid isPermaLink="false">http://www.preanima.com/?p=607</guid>
		<description><![CDATA[The team have been thinking about iphone dev for a long while now. We have had loads of ideas flying around the team, but two games that stuck in all our minds.  After long hours of coding to prototype these games we now have two games in a playable state where we feel its plays [...]]]></description>
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		<title>How to Play (Quick Tutorial)</title>
		<link>http://www.preanima.com/2010/01/26/how-to-play-quick-tutorial/</link>
		<comments>http://www.preanima.com/2010/01/26/how-to-play-quick-tutorial/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 07:23:29 +0000</pubDate>
		<dc:creator>Digby Murray</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Perplex Beats]]></category>
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		<description><![CDATA[Just incase you are a little confused on how the game works, a short video was put together to explaining how to play.  There is one the golden rule is and this rule is: &#8220;Match the correct symbol and colour in time of the beat&#8221;.]]></description>
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		<title>Spooky For Some</title>
		<link>http://www.preanima.com/2009/02/13/spooky-for-some/</link>
		<comments>http://www.preanima.com/2009/02/13/spooky-for-some/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 05:59:59 +0000</pubDate>
		<dc:creator>Digby Murray</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Announce]]></category>
		<category><![CDATA[PreAnima]]></category>

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		<description><![CDATA[Its official, we are &#8220;PREANIMA&#8221; and we are now a Limited Company.  Woooohoooo. The crazy thing is, that our company was formed on Friday 13th (spooky for some), and as I looked through the calendar, I noticed there will be another Friday 13th in March.  This has got to be good luck. TWO IN A [...]]]></description>
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		<title>We are Up and Running!</title>
		<link>http://www.preanima.com/2008/10/03/we-are-up-and-running/</link>
		<comments>http://www.preanima.com/2008/10/03/we-are-up-and-running/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 23:19:56 +0000</pubDate>
		<dc:creator>Digby Murray</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Announce]]></category>

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		<description><![CDATA[Finally we are up and running and some more stuff that needs to be said about being said when needs to be said but bare in mind im tired as can be and not using full stops.]]></description>
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