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	<title>PreAnima Ltd. &#187; Jeremy Liberman</title>
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		<title>Caution: Men at Work</title>
		<link>http://www.preanima.com/2009/02/20/caution-men-at-work/</link>
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		<pubDate>Fri, 20 Feb 2009 08:17:52 +0000</pubDate>
		<dc:creator>Jeremy Liberman</dc:creator>
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		<category><![CDATA[Perplex Beats]]></category>
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		<category><![CDATA[Xna]]></category>

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		<description><![CDATA[I know it might not seem like it by looking at this site, but Perplex Beats has changed a great deal since the version that was sent to Dream-Build-Play. A new puzzle element has been added, so expect that to be featured in the next video. The puzzle tracks for the game&#8217;s 10 songs are [...]]]></description>
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		<title>Now More Like You!</title>
		<link>http://www.preanima.com/2009/01/11/now-more-like-you/</link>
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		<pubDate>Sun, 11 Jan 2009 05:55:25 +0000</pubDate>
		<dc:creator>Jeremy Liberman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Chit Chat]]></category>

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		<description><![CDATA[Sorry to break the streak of posts with pictures, but I&#8217;ll try to instill this one with lots of mental imagery. I just wanted to post and say that I got Comcast High-speed internet today. Up till now I&#8217;ve been on snail-speed dialup or FAP-alicious satellite, my connection was unsuitable for video games, streaming video, [...]]]></description>
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		<title>LEEBO IZ DRINKIN EGG NOG</title>
		<link>http://www.preanima.com/2008/12/23/leebo-iz-drinkin-egg-nog/</link>
		<comments>http://www.preanima.com/2008/12/23/leebo-iz-drinkin-egg-nog/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 20:49:17 +0000</pubDate>
		<dc:creator>Jeremy Liberman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[Kode Kat]]></category>
		<category><![CDATA[PreAnima]]></category>

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		<description><![CDATA[The holidays is a busy time of year. It&#8217;s hard to focus on developing a game with all of these distractions. PreAnima&#8217;s Little Holiday Worker I couldn&#8217;t find any elves so I hired Kode Kat instead! Oh he&#8217;s perfectly safe to have around the project. And if he&#8217;s not, well&#8230; that&#8217;s what we have Source [...]]]></description>
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		<title>Ziggyware Article by Preanima Programmer</title>
		<link>http://www.preanima.com/2008/11/07/ziggyware-article-by-preanima-programmer/</link>
		<comments>http://www.preanima.com/2008/11/07/ziggyware-article-by-preanima-programmer/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 03:56:36 +0000</pubDate>
		<dc:creator>Jeremy Liberman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Perplex Beats]]></category>
		<category><![CDATA[Linkedin]]></category>
		<category><![CDATA[Localization]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Ziggyware]]></category>

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		<description><![CDATA[I&#8217;ve written a tutorial for the Ziggyware Article contest. It&#8217;s my first article. Take a look and let me know what you think! The LanguageManager code file is actually a touched-up, more documented version of the language localization class in Perplex Beats. After finishing the tutorial I copied the class back into PB because I [...]]]></description>
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		<title>GS 3.0!!!!</title>
		<link>http://www.preanima.com/2008/10/31/gs-30/</link>
		<comments>http://www.preanima.com/2008/10/31/gs-30/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 23:19:30 +0000</pubDate>
		<dc:creator>Jeremy Liberman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Perplex Beats]]></category>
		<category><![CDATA[Xna]]></category>

		<guid isPermaLink="false">http://www.preanima.com/?p=75</guid>
		<description><![CDATA[Upgrading Perplex Beats wasn&#8217;t so bad. For anyone still having issues with it; a lot of times the error you&#8217;re getting has nothing to do with the problem. That&#8217;s especially true for those weird XML Error messages originating from the textures of models. Go through every Content Pipeline Extension project and check the Version Property [...]]]></description>
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		<title>Post-DBP Update</title>
		<link>http://www.preanima.com/2008/10/21/post-dbp-update/</link>
		<comments>http://www.preanima.com/2008/10/21/post-dbp-update/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 07:03:20 +0000</pubDate>
		<dc:creator>Jeremy Liberman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Perplex Beats]]></category>

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		<description><![CDATA[The performance on Perplex Beats wasn&#8217;t exactly where I wanted it to be when we sent it to DBP. True, we had 60 FPS but it only made those times when the FPS dropped to 55-58 seem to stand out more. To that end, I&#8217;ve been working on optimizations, primarily removing allocations during the screen [...]]]></description>
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