Tweaks / Remix

February 20, 2011 by  
Filed under News, Perplex Beats

With the new XNA 4.0 update, Jeremy decided to disable the game screen so it was not scalable, as stated previously. This led me to tweak a lot of the in-game UI and frontend menus. I raged at first because I thought this would be a huge task, but by tackling this take made me look at the game in a different light and notice areas that needed to be changed / tweaked. A blessing in disguise for Perplex Beats because the game now has a more exciting feel from the get go and now all the game menus are unified.

I have to give a shout out to Sam Beard our superstar sound engineer for producing an epic remix for the frontend of Perplex Beats. Maybe we could put the original version up for the loyal PreAnimals to hear one day, but trust me the new version is a million times better with traces of the old track imbedded. I guess we now got the best of both worlds.

Comments

One Response to “Tweaks / Remix”
  1. FungamerNo Gravatar says:

    Thanks Digby Murray for this awesome post. As a gamer I very much liked reading it.

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