New Gameplay Features

June 16, 2009 by Digby Murray  
Filed under Blog, Dev Blog, Perplex Beats

When looking back at the tech-demo video, we were shocked as to how far we have come in development since then.  We have just completed some focus testing where we banged our heads together to tweak the game accordingly.  This is the first time we have carried out this kind of testing considering we are a new dev team, and some really cool things was discovered from observing people play Perplex Beats for the first time.  With these results in mind some new features have been implemented into the game which heightens the experience for new and returning players.

•    Without removing the core mechanic, we have made the game slightly easier.
•    A new tracking method has been implemented for selecting the blocks.
•    A new type of note, which has created a new gameplay mechanic.
•    Three difficultly settings with lots of reply value.