Ziggyware Article by Preanima Programmer
November 7, 2008 by Jeremy Liberman
Filed under Blog, Dev Blog, Perplex Beats
I’ve written a tutorial for the Ziggyware Article contest. It’s my first article. Take a look and let me know what you think! The LanguageManager code file is actually a touched-up, more documented version of the language localization class in Perplex Beats. After finishing the tutorial I copied the class back into PB because I thought it was better than what was there before. It touches upon features like localizable objects (such as textures), and demonstrates how to design Extensions Methods into existing types, which is available now in XNA 3.0.



